
OpenGL programming guide
by Dave Shreiner · first published 2011
8mentions
1recommended by
8HN commenters
2013–2023first – last mentioned
13% recommend75% neutral13% critical
Affiliate links. As an Amazon Associate I earn from qualifying purchases.


Don't forget about the OpenGL 'red book' - OpenGL Programming Guide And the 'red book' of CD audio, the spec originally was in a red binder.
on “Game Engine Black Book Postmortem” ↗You're recommending a book that gets 2.5 stars on Amazon? http://www.amazon.com/OpenGL-Programming-Guide-Official-Lear... When I googled it, the red book was not recommended. OpenGL 3.x has many changes that aren't covered? http://www.gamedev.net/topic/601531-best-book-to-teach-openg... [Update] Here…
on “Michael Abrash's Graphics Programming Black Book” ↗…Windows 3D maze screen saver came from (the cover of the red book). [1] http://www.opengl-redbook.com/ [2] https://www.amazon.de/OpenGL-Shading-Language-Randi-Rost/dp/... [3] https://www.amazon.de/OpenGL-Programming-Guide-Official-Lear...
on “OpenGL Superbible” ↗…convex polygons? Last I checked, pretty much every method seemed to be patented in the US. Here, the stencil buffer method is used, which also seems to be patented, although the method was described in "OpenGL Programming Guide, 3rd Edition" from 1999, possibly earlier.
on “Vkvg: Vulkan vector drawing, trying to stay close to Cairo API” ↗Indeed. The OpenGL Programming Guide[1] has been the "Red Book" since it was published in 1997. Everybody knows about the Red Book. More seriously, I have no idea what book you're talking about. Whatever it is you're referring to, it was…
on “How to Hire” ↗I know what you mean, Borders did the same thing. But whenever someone mentions "The Red Book", I always wonder whether they're talking about the OpenGL Programming Guide or the PostScript Language Reference.
on “Learn to code like it's 1996” ↗There are always (commercial) books like the "OpenGL 4.0 Shading Language Cookbook, the "OpenGL Programming Guide" or the "OpenGL SuperBible".
on “The Book of Shaders” ↗…Cinderella Book" Lions' Commentary on UNIX, 6th Edition, aka "The Lions Book" Modern Compiler Implementation in ML, aka "The Tiger Book" Operating Systems: Three Easy Pieces, aka "The Comet Book" The OpenGL Programming Guide, aka "The Red Book" The Peter Norton Programmer's Guide to the IBM PC, aka "The Pink Shirt Book" Principles of Compiler Design, aka "The Green Dragon Book" Programming Perl, aka "The Camel Book" Programming…
on “Ask HN: Nicknames for Computer Science Books?” ↗