
Game Mechanics
by Ernest Adams, Joris Dormans · first published 2012
2mentions
1recommended by
2HN commenters
2021–2022first – last mentioned
50% recommend50% neutral
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…Schell's Art of Game Design A Book of Lenses - Steve Swink's Game Feel - Scott Rogers' Level Up - Skaff & others' Characteristics of Games - Raph Koster's A Theory of Fun - Joris Dormans & Ernest Adams' Game Mechanics: Advanced Game Design This one was just published but I'll happily bet on it: - Richard LeMarchand's A Playful Production Process
on “Deeper Than Pixels: A Reading List on Video Games” ↗…Bartle Here are a few more that I haven’t read and don’t own, so don’t know anything about them: Elements of Game Design, by Robert Zubek Advanced Game Design: A Systems Approach, by Michael Sellers Game Mechanics: Advanced Game Design, by Ernest Adams & Joris Dormans The Ultimate Guide to Video Game Writing and Design, by Flint Dille & John Zuur Platten I’m sure there are more. You have quite a few to choose…
on “Foundations of Game Engine Development” ↗