
Computer graphics
by Steven Harrington · first published 1983
4mentions
1recommended by
4HN commenters
2018–2024first – last mentioned
25% recommend75% neutral
Affiliate links. As an Amazon Associate I earn from qualifying purchases.








Computer Graphics: [1a, 1b, 1c] Computer Graphics, Principles and Practice Series [2] Physically Based Rendering [3] Real Time Rendering --- [1a] https://www.amazon.com/Computer-Graphics-Principles-James-Fo... [1b]…
on “Ask HN: What are the best textbooks in your field of expertise?” ↗…Applications: An overview of network protocols and layers, basically how the internet works. - Event-Driven Computing: How to make GUI's, state-machines, event-driven systems are used everywhere. - Computer Graphics: Understanding how graphics pipelines and OpenGL shaders work. Building a game from scratch in C. They might not be interesting to everyone, but I felt these were the most fun and practical in learning…
on “Ask HN: I'm an incoming freshman to college for a CS major, what should I know?” ↗…https://www.cs.cmu.edu/~15451/ The 2013 course looks pretty complete: https://www.cs.cmu.edu/afs/cs.cmu.edu/academic/class/15451-f... Next steps: Since you are interested in VR, etc, you should probably look into the Computer Graphics courses. Note that the undergrad and grad courses are combined; the only difference is the expectations: 15-462: Computer Graphics http://15462.courses.cs.cmu.edu/fall2020/ Exam problems and solutions…
on “Ask HN: I'm looking for a good book on the fundamentals of CS” ↗I bought The Art and Science of Digital Compositing at Powell's Technical Books in Portland a year before I started my capstone project. It and Computer Graphics: Principles and Practice 2nd Edition in C were my main references. There was much less open source code to look at back then, and it wasn't as easily searchable either. Working on graphics, I could usually…
on “'Shake' Design Documents” ↗