
Writing Interactive Music for Video Games
by Michael Sweet · first published 2014
2mentions
2recommended by
2HN commenters
2020–2026first – last mentioned
100% recommend
Affiliate links. As an Amazon Associate I earn from qualifying purchases.
…meta tags to the page so it looks nice[0]. Anyone who's interested on the subject, I can recommend two books I found useful. [1] Winifred Phillips: A Composer's Guide to Game Music [2] Michael Sweet: Writing Interactive Music for Video Games The first one is a bit heavier on freelance/business advice. Both go quite in depth with tips on how to work with game dev companies, but about half of the texts relate to actual composition techniques.…
on “Interactive explanation of a procedural music system” ↗…into audio and music effects has been fun but I constantly feel overwhelmed. I chose Ardour as my DAW (digital audio workstation) and have been excitedly working on learning. I also bought the book “ Writing Interactive Music for Video Games: A Composer's Guide” which has been very helpful at understanding high level vocabulary. It’s a lot of work. I slightly enjoy it but boooooy is getting into audio and music pretty challenging. It’ll…
on “Ardour 9.0 Released” ↗