
Uncertainty in games
by Greg Costikyan · first published 2013
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Greg Costikyan's book Uncertainty in Games is another good source. And this topic frequently comes up in wargaming circles (frequently enough to be annoying :-)). Some feel that nondeterminism is a crutch for the low-skilled while others feel…
on “Senet” ↗In a game design context, he is definitely using "uncertainty" in a wider sense, as popularized by Greg Costikyan's Uncertainty in Games book. In that sense of the word, it's not only about random things, but also things like "will I click at just the right time to head-shot that enemy?" or "I will checkmate the next turn unless my opponent…
on “Game design is simple” ↗