Cover of Ray Tracing from the Ground Up

Ray Tracing from the Ground Up

by Kevin Suffern · first published 2007

6mentions
5recommended by
5HN commenters
2019–2026first – last mentioned

100% recommend

Why HN recommends it

Builds a working ray tracer in C++ while explaining the underlying theory and math in depth, including depth of field and global illumination; suits programmers who want to learn the mechanics by implementing them.

Summarised by Claude from recommending comments

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Mentions per year

10 2007: 0 mentions2008: 0 mentions2009: 0 mentions2010: 0 mentions2011: 0 mentions2012: 0 mentions2013: 0 mentions2014: 0 mentions2015: 0 mentions2016: 0 mentions2017: 0 mentions2018: 0 mentions2019: 1 mention2020: 1 mention2021: 0 mentions2022: 0 mentions2023: 0 mentions2024: 1 mention2025: 1 mention2026: 1 mention200720172026

What Hacker News says

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