Cover of Programmer's guide to the EGA,VGA, and Super VGA cards

Programmer's guide to the EGA,VGA, and Super VGA cards

by Richard F. Ferraro · first published 1994

2mentions
2recommended by
2HN commenters
2023–2025first – last mentioned

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What Hacker News says

  • 1letterunixname · Jul 21, 2023 · Recommends

    …Developer’s Manual Combined Volumes: 1, 2A, 2B, 2C, 2D, 3A, 3B, 3C, 3D, and 4 - Microsoft MS-DOS Programmer's Reference (also includes real-mode BIOS calls) - PC Interrupts - Undocumented PC - PC Intern - Programmer's Guide To The EGA, VGA, And Super VGA Cards - Graphics Programming Black Book Special Edition Also, it's worth toying with advances in OS dev past the era of monolithic, microkernel, and hybrid. 1. Capability-based like seL4. It has a number…

    on “I have written a JVM in Rust” ↗
  • burnt-resistor · Aug 18, 2025 · Recommends

    …missing the very important, closer to primary sources, physical dead tree resources that are needed as reference to program things. - Black Book of Graphics Programming (Special Edition) (now FOSS) - Programmer's Guide To The EGA, VGA, And Super VGA Cards (3rd Edition) - PC-Intern (where I learned how Central Point, Norton, and later FreeBSD made "GUI" with sub-character graphical pointers in text mode through custom fonts) - Undocumented PC - Undocumented…

    on “MS-DOS development resources” ↗

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