
Matrices and linear transformations
by Charles G. Cullen · first published 1966
4mentions
3recommended by
4HN commenters
2015–2017first – last mentioned
75% recommend25% neutral
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"All the mathematics you missed but need to know for graduate school"[1] helped me a lot (and, in fact, I had and did). Once I had finished that, Cullen's "Matrices and linear transformations"[2] was really helpful too. But I wouldn't do Cullen if you're still, as I was, floundering with the concepts of why you're doing this in the first place. It's great once you have those concepts down.…
on “Matrix Multiplication” ↗Matrices and Linear Transformations by Cullen (Dover Books on Mathematics) will answer all your questions and more. It's written in plain English, doesn't require a mathematical background, and you really only need the first three chapters.
on “Introduction to the Math of Computer Graphics” ↗That's a very solid book that deals with things not just restricted to 3D programming. It covers vectors, matrices and linear transformations, which are useful in other areas of Computer Science. Although an excellent book that covers these things is The Manga Guide to Linear Algebra, by O'Reilley.
on “What every computer science major should know (2011)” ↗Its almost as if there is an isomorphism between matrices and linear transformations. Actually, not almost. The author clearly explains this isomorphim in his introduction to matrices.
on “Matrices from a geometric perspective” ↗