Fluid Simulation for Computer GraphicsRobert Bridson

Fluid Simulation for Computer Graphics

by Robert Bridson · first published 2015

10mentions
5recommended by
6HN commenters
2016–2026first – last mentioned

83% recommend17% neutral

Why HN recommends it

Approachable introduction to fluid mechanics PDEs and the implementation details behind Eulerian fluid simulators, suited to graphics programmers who want to build their own simulator.

Summarised by Claude from recommending comments

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Mentions per year

20 2007: 0 mentions2008: 0 mentions2009: 0 mentions2010: 0 mentions2011: 0 mentions2012: 0 mentions2013: 0 mentions2014: 0 mentions2015: 0 mentions2016: 1 mention2017: 1 mention2018: 1 mention2019: 0 mentions2020: 0 mentions2021: 1 mention2022: 2 mentions2023: 1 mention2024: 0 mentions2025: 0 mentions2026: 1 mention200720172026

What Hacker News says

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