
Computer Animation
by Rick Parent · first published 2007
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2HN commenters
2018–2024first – last mentioned
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…Adams, 2003 Premier Press - Real-time 3D Character Animation with Visual C++, Nik Lever, 2002 Focal Press Textbooks - Physics-Based Animation, Erleben/Sporring/Henriksen/Dohlmann, 2005 Charles River - Computer Animation: Algorithms and Techniques, Rick Parent, 2002 Academic Press There's lots of open source too
on “Ask HN: Learning resources specifically about character animation systems?” ↗…suggestion. 7) Machine learning and neural nets. No suggestion here -- it's not my field and it's been advancing very rapidly of late. Again, someone else may have a better suggestion. 8) Graphics. I like Computer Animation: Algorithms and Techniques by Rick Parent. Also, Computer Graphics: Principles and Practice by some combination of Hughes, Foley, van Dam, et al. This is a more in-depth text (actually, it's a good reference…
on “Ask HN: How would you relearn programming?” ↗