
Blondie24
by David B. Fogel · first published 2001
12mentions
4recommended by
9HN commenters
2008–2023first – last mentioned
44% recommend56% neutral
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This has been the norm since computers could play board games. I read Blondie24[0] about a year back about 2 guys who build a complicated neural network for a checkers program which teaches itself to play by playing against itself and is eventually entered into 'Human' tournaments.…
on “Chess - A Quandary for the Game in a High-Tech Era” ↗…IIRC, the technical details are probably too light for the HN crowd, but it was the biographical stories that had interested me. For an even shorter, and lighter, read on checkers engine, I recommend Blondie24[0]. [0] https://www.amazon.com/dp/1558607838
on “Magnus Carlsen to give up World Championship title” ↗The book Blondie24 is an interesting popular science style account of this type of AI. http://www.amazon.com/Blondie24-Playing-Kaufmann-Artificial-... They partially trained their checkers algorithm by playing it online…
on “Using evolution of neural nets to get artificial intelligence [video]” ↗This is a fun book (published in 2001) about how a professor and his graduate assistant developed a world-class checkers-playing algorithm using neuroevolution: https://en.wikipedia.org/wiki/Blondie24 https://www.amazon.com/Blondie24-Playing-Kaufmann-Artificial... (Edit) One of the funniest parts I remember is that they had to leave it running on a Pentium III for like a month or something.
on “Genetic algorithms for training deep neural networks (2017)” ↗There's also Blondie24[0], which's got a pretty humorous backstory to its namesake. [0] https://www.amazon.com/dp/1558607838/
on “How Checkers Was Solved” ↗Anyone read Blondie24 by David Fogel? I'll have to check when I get home but if I remember correctly, Fogel and his father did this same thing in the late 90's at the University of Hawaii using a neural network to examine…
on “Machines Learn To Detect Breast Cancer” ↗Deep Blue was one computer against one human. The comment you're replying to is suggesting teams with two members: Computer A and Human A VS Computer B and Human B. Thanks for the link to the Blondie24 book!
on “Chess - A Quandary for the Game in a High-Tech Era” ↗Have you read the book https://en.wikipedia.org/wiki/Blondie24. It seems like both of your strategies have similar high-level approaches of self-play and learning, although yours is much more nuanced. They are using an neural network that uses an evolutionary algorithm…
on “An Introduction to Counterfactual Regret Minimization” ↗I remember reading about Blondie24, a program that learned to play checkers at a high level without human input. It was based on neural network and genetic algorithm technology. From the Wikipedia entry: "The significance of the Blondie24…
on “AlphaGo Zero: Learning from scratch” ↗The Blondie24 book was published in 2002. https://www.amazon.com/product-reviews/1558607838 People need to recognize that this is not a new idea. It may have been groundbreaking in the early 2000s, but Genetic Algorithms…
on “Genetic Algorithms for Training Deep Neural Networks for Reinforcement Learning” ↗Way back in the day, I wrote an AI to play hex based on the Genetic Algorithm, for which I drew inspiration from Blondie24, a checkers AI. At the time I didn't realize how much broader the search tree for Hex was compared to checkers. The results were disappointing. I had to reduce the board size to get even modest performance.…
on “Hex: A Strategy Guide” ↗…regression modeling, machine learning models, and game trees/minimax. The capstone project involved reproducing academic research papers in 90's artificial intelligence – specifically, the papers in the Blondie24 research program, which involved using evolutionary algorithms to train neural networks to play board games. The program ended last month (I've recently relocated out of state), but I figured the book…
on “Show HN: Introduction to Algorithms and Machine Learning [pdf]” ↗