
Behavioral mathematics for game AI
by Dave Mark · first published 2009
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2015first – last mentioned
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…big holes and blind spots. (If you're more of "let me see the source code" kind of person and only buy one book, I'd recommend Programming Game AI By Example by Mat Buckland, also on Orkin's page.) 2. Behavioral Mathematics For Game AI, by Dave Mark (on Orkin's page): Dave Mark is a well-known presence at GDC for running many of the AI panels and talks. His book is not a comprehensive reference, I feel, but covers utility-based AI very…
on “The Game AI Programmer's Bookshelf” ↗…level and philosophical, but it's definitely worth it. It's almost 30 years old though, and I'm not sure how much his work has held up to modern theories - I don't follow that field too closely. --- "Behavioral Mathematics for Game AI" by Mark is not that code heavy compared to the others (especially the Game AI Wisdom series), although it does have some, and is rather more oriented towards mathematical modeling. It touches on game…
on “The Game AI Programmer's Bookshelf” ↗