
Beginning Android games
by Mario Zechner · first published 2011
4mentions
4recommended by
4HN commenters
2011–2016first – last mentioned
100% recommend
Provides information on creating a variety of game applications for the Android platform.
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One of the other income reports that shows up is from someone who copied code for a Space Invaders game verbatim from Mario Zechner's, "Beginning Android Games". It's a great starting point for starting Android Games. Apparently the guy is making over $1.5k per month with 1/3rd from AdMob and the remaining from a more intrusive mobile ad company. It looks like…
on “Android Income Report #7 (Indie dev makes over $1000/month)” ↗…active Android-specific bloggers? Are there watering holes frequented by these mythical beasts? Are you in fact an Android? I've read and revere O'Reilly's Programming Android and love Mario Zechner's Beginning Android Games as a reference on all sorts of game-related topics including efficiency and GC avoidance. The indie game dev scene is awesome, but I seem to be missing out on the part that concentrates on Android...…
on “Ask HN: Android dev blogs?” ↗I've been going through the book Beginning Android Games: http://www.apress.com/9781430230427 for a while and for $15 it's a freaking steal. It explains everything from basics of OpenGL to optimizing for old Android devices. This seems to be Apress's response…
on “All Apress books for $15 until 12 AM EST 11/28” ↗D'oh - I'm blushing. What I meant was that you do much awesome work on it. My apologies to the other important contributors! In any case, thanks! I've read your book (Beginning Android Games) and used libgdx (though nothing finished or published) and enjoyed both!
on “RoboVM is winding down” ↗