
Artificial intelligence for games
by Ian Millington · first published 2006
3mentions
3recommended by
3HN commenters
2014–2019first – last mentioned
100% recommend
Affiliate links. As an Amazon Associate I earn from qualifying purchases.

Not OP. I've enjoyed "Artificial Intelligence for Games" by Ian Millington. One of the best books in this subject I'd say. Thank you Ian!
on “I’d rather be dead than linger on in an old folks’ home” ↗I'm currently working my way through this book Artificial Intelligence for Games [1] and am finding it very approachable for someone with no background in AI. [1] http://www.amazon.com/Artificial-Intelligence-Games-Ian-Mill...
on “Ask HN: Where to start on creating AI for games?” ↗…better spent elsewhere. I don't think it's a bad book in general, just for game AI specifically. Other books that aren't quite as good as the first three resources I mentioned, but still quite useful: 1. Artificial Intelligence For Games, by Ian Millington and John Funge (on Orkin's page): I think this is the best general game AI textbook out there, in large part because it's one of the few that actually attempts to be comprehensive.…
on “The Game AI Programmer's Bookshelf” ↗