
3D computer graphics
by Alan H. Watt · first published 1993
2mentions
2recommended by
2HN commenters
2011–2012first – last mentioned
100% recommend
This second edition of this text has all-new materials covering modelling and representation, viewing systems, parametric representation and scientific visualization. The book has been revised throughout to reflect new developments in the field.
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…Principles and Practice in C" [1], followed closely by "Principles of Interactive Computer Graphics" [2] by Newman and Sproul. Followed closely by the Graphics Gems series, and then Watt's eponymous "3D Computer Graphics" [3] and "Real Time Rendering" [4] by Moller and Haines. All wonderful texts and can tell you everything you want to know about doing 3D graphics in software. They won't help at all (generally) for GPU…
on “3D Computer Graphics: Software Revealed” ↗Any book on computer graphics would be a good start for the graphics side. I like 3D Computer Graphics by Alan Watt as an introduction and overview http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02... and Real-time Rendering for more advanced subjects http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...…
on “Low-level x86 code compression for 64k intros” ↗