Cover of 101 things I learned in architecture school

101 things I learned in architecture school

by Matthew Frederick · first published 2007

3mentions
3recommended by
3HN commenters
2011–2023first – last mentioned

100% recommend

These 101 concise lessons in design, drawing, the creative process and presentation, provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum.

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Mentions per year

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What Hacker News says

  • ryanburke · May 16, 2011 · Recommends

    101 Things I Learned in Architecture School - Sits on my desk at work (I'm a designer) and always inspirational http://www.amazon.com/101-Things-Learned-Architecture-School...

    on “Ask HN: What to buy a designer as a gift?” ↗
  • meheleventyone · Sep 15, 2023 · Recommends

    Missing any Game Design books so my picks: Game Feel - Steve Swink - 2008 The Art of Game Design a Deck of Lenses - Jesse Schell - 2014 101 Things I Learned in Architecture School - Matthew Frederick - 2007 Writing for Games: Theory & Practice - Hannah Nicklin - 2022 Procedural Generation in Game Design - Tanya Short/Tarn Adams - 2017 Procedural Storytelling in Game Design -…

    on “Books for Game Developers” ↗
  • RobertKerans · Mar 7, 2017 · Recommends

    "101 Things I Learned in Architecture School" would be worth adding; it's clear and concise, and the lessons apply well beyond architecture, to design in general.

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